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Pausing text output until fade finished

Posted: Fri Aug 05, 2022 8:42 pm
by mina
Hi there! Love the plugin it's been super useful in my workflow and I can forsee it helping a lot in the future as well!

I'm currently using it while having a full screen picture being displayed on the screen I want to fade out, change the picture, then fade back in. Currently I have this setup in the sequencer

Code: Select all

SetContinueMode(false);
Fade(stay)->Message(SetPortrait);
SetPortrait(Intro Cutscene,pic=2)@Message(SetPortrait)->Message(Done);
Fade(unstay)@Message(Done)->Message(ReallyDone);
SetContinueMode(true)@Message(ReallyDone);
Which works great but the problem is the text starts typing already during the fade in. I couldn't find anyway to make it stop within the sequencer is there a custom module or something I could be using for this? Or is there a better route I should be taking for what I want to achieve

Re: Pausing text output until fade finished

Posted: Sat Aug 06, 2022 7:32 pm
by Tony Li
Hi,

Insert a new node before this one. Leave the new node's Dialogue Text blank, and move this sequence to the new node.

Re: Pausing text output until fade finished

Posted: Sat Aug 06, 2022 8:10 pm
by mina
Thank you very much it worked! Just to check I have other questions but I'm not sure if I should make a new thread for each question or if it'd be better for me just to continue using this thread

Re: Pausing text output until fade finished

Posted: Sat Aug 06, 2022 8:19 pm
by Tony Li
If they're related, you can use the same thread. If they're very unrelated, please start a new thread. That'll help all of us when we need to search a particular question in the future.