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Override Dialogue UI in another Scene

Posted: Thu Aug 04, 2022 6:54 am
by MeyOrMeyNot
Hi,
I have a question about using two different Dialogue UIs in two different Scenes.
I have one standard Dialogue UI and one specific one for some sort of Boss Fight. Both UIs are inside the Dialogue Manager and the Override Dialogue UI Component is on a character in another Scene. But when I switch the scene it doesn't find the Dialogue UI for the Boss fight, is there an easy way to switch the UIs depending on the Character you talk to?
I tried the multiple Dialogue Component but I didn't quite understand how it works.

Re: Override Dialogue UI in another Scene

Posted: Thu Aug 04, 2022 8:46 am
by Tony Li
Hi,

Put the boss-specific dialogue UI in a GameObject and Canvas that’s separate from the Dialogue Manager.

Re: Override Dialogue UI in another Scene

Posted: Fri Aug 05, 2022 9:45 am
by MeyOrMeyNot
Thank you that worked perfectly!

Re: Override Dialogue UI in another Scene

Posted: Fri Aug 05, 2022 10:00 am
by Tony Li
Glad to help!