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Mobile addon cant move player after convasation
Posted: Thu Jul 21, 2022 8:08 am
by hrohibil
Hello Tony
I have Invectors mobile addon going.
When i start my game, i have welcome text from dialouge system. As soon as the welcome text is done, i loose control to move my player with the mobile control UI??
Re: Mobile addon cant move player after convasation
Posted: Thu Jul 21, 2022 8:43 am
by Tony Li
What are you getting the welcome text from? The DemoMenu script? Does it still occur if you remove the DemoMenu script from your scene?
Select menu item Edit > Project Settings > Time. If Time Scale is set to zero, set it back to 1. Then download and import
this patch from the
Dialogue System Extras page.
Re: Mobile addon cant move player after convasation
Posted: Thu Jul 21, 2022 8:48 am
by hrohibil
No the welcome text is just dialogue system trigger on player which are set to show on start of game.
When that dialogue is complete then i have no control anymore.
See image
Re: Mobile addon cant move player after convasation
Posted: Thu Jul 21, 2022 11:00 am
by Tony Li
Hi,
Are you disabling player control during conversations? If so, are you re-enabling it after conversations?
Have you added a Dialogue System Invector Bridge component to your player? If so, this takes care of disabling and re-enabling player control as long as the player is the conversation's actor or conversant. (See
Character GameObject Assignments.)
Re: Mobile addon cant move player after convasation
Posted: Thu Jul 21, 2022 11:03 am
by hrohibil
Tony when I enable the "Control Cursor State" and "Enforce Cursor On Pause " then it works.
Yes I use Invector system bridge.
Re: Mobile addon cant move player after convasation
Posted: Thu Jul 21, 2022 1:04 pm
by Tony Li
Sounds good. You can continue to use those in that case.