I am experiencing huge fps drops when having selected any gameobject with Dialogue Trigger components on them while in play mode (from 120 -> 40)
Is it possible to stop this?
Fps drop
Re: Fps drop
Hi,
You'll need to identify what's causing the drop. By "select," do you mean inspecting a GameObject that has a Dialogue System Trigger? Or using the Dialogue System's Selector or Proximity Selector components?
If you mean inspecting a GameObject with a Dialogue System Trigger, look for any other components on that same GameObject that might be causing an issue. Also check for any errors or warnings in the Console window.
If you mean using a Selector or Proximity Selector component to target a Usable, have you assigned anything to the Selector's OnSelectedUsable() UnityEvent or the Usable component > OnSelect() UnityEvent?
You'll need to identify what's causing the drop. By "select," do you mean inspecting a GameObject that has a Dialogue System Trigger? Or using the Dialogue System's Selector or Proximity Selector components?
If you mean inspecting a GameObject with a Dialogue System Trigger, look for any other components on that same GameObject that might be causing an issue. Also check for any errors or warnings in the Console window.
If you mean using a Selector or Proximity Selector component to target a Usable, have you assigned anything to the Selector's OnSelectedUsable() UnityEvent or the Usable component > OnSelect() UnityEvent?