Run other dialogue while current remains open but frozen
Posted: Sun Jul 17, 2022 8:35 am
Hi
I'm running a dialogue, a narrator text with player responses below and sometime during this dialogue I want another narrator voice to interrupt the first dialogue, with a different dialogue panel appearing on top of the first one.
The first dialogue is then frozen at it's current node, with text and possible responses still visible (one of the possible responses being the one that started the new dialogue), while the player finishes the new dialogue. The last option in the overlaying dialogue then restarts the first dialogue and moves it on to the next node.
Is this possible?
I've successfully got 2 dialogues in two different dialogue panels running at the same time, but my problem is that I can't freeze the first one - it still reacts to button presses ('space' for continue and numeric buttons for choosing responses).
Can I freeze and unfreeze the first dialogue somehow?
I'm running a dialogue, a narrator text with player responses below and sometime during this dialogue I want another narrator voice to interrupt the first dialogue, with a different dialogue panel appearing on top of the first one.
The first dialogue is then frozen at it's current node, with text and possible responses still visible (one of the possible responses being the one that started the new dialogue), while the player finishes the new dialogue. The last option in the overlaying dialogue then restarts the first dialogue and moves it on to the next node.
Is this possible?
I've successfully got 2 dialogues in two different dialogue panels running at the same time, but my problem is that I can't freeze the first one - it still reacts to button presses ('space' for continue and numeric buttons for choosing responses).
Can I freeze and unfreeze the first dialogue somehow?