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Dialogue no longer displayed, replaced by Quest window

Posted: Tue Jul 05, 2022 11:37 am
by mroshaw
Hi again!

I don't know what I've done, as this was all working fine before today! When I enage in a conversation with an NPC, using DialogueSystemQuestGiver.StartDialogueWithPlayer, it no longer brings up the Dialogue window. Rather, it brings up the Quest Machine "Quests" window, with two entries:


I can't for the life of me figure out what's doing this.

Any ideas?

Thanks again!

Re: Dialogue no longer displayed, replaced by Quest window

Posted: Tue Jul 05, 2022 11:58 am
by mroshaw
I'm getting somewhere, I think.

It seems that this conversation logic is evaluating to false:

CurrentQuestState("i_had_a_dream") == "active"

Which is why Dialogue System is not finding any appropriate conversation path to follow.

I don't understand why, though:

"I_had_a_dream" exists as a "Quest" in the "Quests/Items" config.
"I_had_a_dream" is the correct id for the Quest, and it is "active" and visible in the player's Journal.

I must have changed something, but I don't know what!

What have I missed, in being able to use the "CurrentQuestState" like this?

Re: Dialogue no longer displayed, replaced by Quest window

Posted: Tue Jul 05, 2022 12:08 pm
by mroshaw
Argh, somehow I'd removed the "DialogSystemQuestMachineBridge"! What an idiot!

Move along, nothing to see here....