Quick Double Click Right Before A Timeline Plays, Skips The Timeline
Posted: Sun Jun 19, 2022 4:59 pm
Okay, so this might not sound like a problem based solely on the title, but allow me to elaborate.
So here is my issue.
I have a node that plays a timeline (the second one): Here are it's sequence commands: Currently, the way my team has set up Dialogue System clicking anywhere on the screen while the dialog box is on the screen advances dialog. That alone might be our issue, but here is what is happening. Usually, while a timeline is playing and the dialog box is off the screen the player can click all they want and the timeline will just play out. However, if while the player is still on the first node pictured above and quickly clicks twice, the timeline starts to play but then is immediately skipped. For clarity,
be on the first node
click once
timeline plays
player can click as much as they want
vs
be on the first node
double click quickly
timeline starts then is skipped
player misses timeline
I've tried using the "required" before the timeline sequence command but that hasn't changed anything. To elaborate, I am having this issue wherever timelines play with the exception of when a timeline appears in a conversation before any dialogue is displayed.
We have a way of skipping the timeline intentionally already by pressing esc and we'd prefer that that would be the only way so that the timeline isn't skipped unintentionally.
If any additional info is needed I will gladly provide it, thanks to any who take the time to read and comment!
So here is my issue.
I have a node that plays a timeline (the second one): Here are it's sequence commands: Currently, the way my team has set up Dialogue System clicking anywhere on the screen while the dialog box is on the screen advances dialog. That alone might be our issue, but here is what is happening. Usually, while a timeline is playing and the dialog box is off the screen the player can click all they want and the timeline will just play out. However, if while the player is still on the first node pictured above and quickly clicks twice, the timeline starts to play but then is immediately skipped. For clarity,
be on the first node
click once
timeline plays
player can click as much as they want
vs
be on the first node
double click quickly
timeline starts then is skipped
player misses timeline
I've tried using the "required" before the timeline sequence command but that hasn't changed anything. To elaborate, I am having this issue wherever timelines play with the exception of when a timeline appears in a conversation before any dialogue is displayed.
We have a way of skipping the timeline intentionally already by pressing esc and we'd prefer that that would be the only way so that the timeline isn't skipped unintentionally.
If any additional info is needed I will gladly provide it, thanks to any who take the time to read and comment!