HUD Navigation System
Posted: Thu May 12, 2022 11:46 pm
Hello,
Your post about the HUD Navigation System was intriguing enough that I am now using that in my project. I am wanting to save the mini map icons and their current state. I've tried having the HUD Navigation System Saver on the HNS object in the scene and then the HNS Element Saver on an element, but it's not saving the state. I'm sure at this point I'm missing something, so wanted to ask if there is somewhere specific these components need to be other than where I have them in order for this to work?
I have set unique keys, and can see the data in the save string. The thing I'm wondering is, when I look at the canvas for the HNS, there are containers for each type of prefab for the icons. Is this container being saved? I don't see that in the data at all.
Thanks!
Your post about the HUD Navigation System was intriguing enough that I am now using that in my project. I am wanting to save the mini map icons and their current state. I've tried having the HUD Navigation System Saver on the HNS object in the scene and then the HNS Element Saver on an element, but it's not saving the state. I'm sure at this point I'm missing something, so wanted to ask if there is somewhere specific these components need to be other than where I have them in order for this to work?
I have set unique keys, and can see the data in the save string. The thing I'm wondering is, when I look at the canvas for the HNS, there are containers for each type of prefab for the icons. Is this container being saved? I don't see that in the data at all.
Thanks!