Issue with quest node not auto-activating
Posted: Tue May 10, 2022 5:05 pm
My Quest setup is as follows:
A very simple flow where most of the nodes are handled via dialogue completions or a certain enemy being defeated. All nodes are functioning as expected except for "Rest for the Night".
The "Spare with Woten" node has one condition which is fulfilled during combat, however, once the node turns true - the next node "Rest for the Night" is not activated.
I've attempted to handle this using a Lua command on the true state with no luck, however, I do not believe that work-around would be the proper solution regardless.
Let me know if I may be missing something, but I have a previous state in this chain being handle the exact same way with no issues at all.
Thanks in advance,
- Frank
A very simple flow where most of the nodes are handled via dialogue completions or a certain enemy being defeated. All nodes are functioning as expected except for "Rest for the Night".
The "Spare with Woten" node has one condition which is fulfilled during combat, however, once the node turns true - the next node "Rest for the Night" is not activated.
I've attempted to handle this using a Lua command on the true state with no luck, however, I do not believe that work-around would be the proper solution regardless.
Let me know if I may be missing something, but I have a previous state in this chain being handle the exact same way with no issues at all.
Thanks in advance,
- Frank