MessageSystem "Send Message" LUA function in Dialogue?
Posted: Wed May 04, 2022 11:01 am
Hi again!
I was wondering if there's a way to send a message using the MessageSystem, directly within Dialog? I'd like to send a message if a particular dialogue node is reached during a conversation, as I have a listener Component waiting for such a message to enable and spawn various collectable prefabs.
Many thanks again for your help!
I was wondering if there's a way to send a message using the MessageSystem, directly within Dialog? I'd like to send a message if a particular dialogue node is reached during a conversation, as I have a listener Component waiting for such a message to enable and spawn various collectable prefabs.
Many thanks again for your help!