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Deactivate character portrait

Posted: Wed Apr 27, 2022 7:07 pm
by will_888
Hello! In my game, the character is shown talking and having a portrait in regular conversation.
There are other special conversation though where I don't want to show the portrait of the same character. How can I achieve this?

Thanks in advance

Re: Deactivate character portrait

Posted: Wed Apr 27, 2022 8:19 pm
by Tony Li
Hi,

You could use a different subtitle panel that doesn't have a portrait image. Use the [panel=#] markup tag or SetPanel() sequencer command.

Or assign a transparent sprite such as 'transparent.png' (which ships with the Dialogue System) to one of the actor's portrait sprites. Then use the [pic=#] markup tag or SetPortrait() sequencer command.