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Do barks continue its sequence like converations?
Posted: Sun Apr 10, 2022 7:33 pm
by fuzymarshmello
- bark_sequence.jpg (52.11 KiB) Viewed 344 times
Can I have an actor call a bark that goes
Bark 1 then Bark 2, 3, or 4?
it seems barks do not continue it's sequence.
If barks can't do that and I have to use conversations, can there ever be more than one conversation at a time? I would essentially need to use conversations as barks.
Re: Do barks continue its sequence like converations?
Posted: Sun Apr 10, 2022 8:07 pm
by Tony Li
Hi,
Barks can continue sequences if you structure the bark conversation like this:
- barkConv.png (9.24 KiB) Viewed 340 times
and set Bark Order to Sequential:
- barkSequential.png (42.9 KiB) Viewed 340 times
Re: Do barks continue its sequence like converations?
Posted: Sun Apr 10, 2022 8:35 pm
by fuzymarshmello
Ok that makes sense.
But I can't have a single bark call do that?
- bark_sequence2.jpg (50.25 KiB) Viewed 339 times
If i wanted to
always start with "Hello", but end with "How are you", "Good morning", or "Nice to see you", can I do that with a bark call?
Re: Do barks continue its sequence like converations?
Posted: Sun Apr 10, 2022 9:31 pm
by Tony Li
No, barks are by definition one-liners. If you want to show more than one dialogue entry, run a conversation instead.
Maybe related:
How To: Overhead Conversation Bubble Text