Dialog System URP Screen Space Canvas Issue
Posted: Tue Mar 22, 2022 2:25 pm
OK, now I am running into another issue with the URP project. It seems like the Screen Space overlay canvas is not working as it does in Built in render pipeline project, but that doesn't really make much sense.
I have a panel that is in screen space overlay, and using the UI follow script. Here it is working in built in render pipeline:
Here is the same scene, and the bubble is being created, etc. but it is way off in a different place in the scene, so it doesn't show up in Game view:
The Rect Transforms are the only difference I can see, but I am not sure why they would be pulling in different numbers just because of a URP change. Any ideas on what else I could look at?
I've gone through and checked all my objects and settings on each project and they are matching. Is there something I should double check?
I have a panel that is in screen space overlay, and using the UI follow script. Here it is working in built in render pipeline:
Here is the same scene, and the bubble is being created, etc. but it is way off in a different place in the scene, so it doesn't show up in Game view:
The Rect Transforms are the only difference I can see, but I am not sure why they would be pulling in different numbers just because of a URP change. Any ideas on what else I could look at?
I've gone through and checked all my objects and settings on each project and they are matching. Is there something I should double check?