How to control SpineObject with Sequencecommend
Posted: Tue Mar 22, 2022 1:10 am
Hello, Tony!
Thanks to your support, we are still making games.
We changed the way the animation of the project's character avatar works from Animator to Spine.
So far, I've used the "AnimatorPlay(clip)" command to hide UI and control character avatar animation during conversations, but is there a sequence command that can control Spine in the same way?
Sorry if it's a duplicate question! I found the contents of the portrait of the character. However, I couldn't find anything about the character Object.
Thanks to your support, we are still making games.
We changed the way the animation of the project's character avatar works from Animator to Spine.
So far, I've used the "AnimatorPlay(clip)" command to hide UI and control character avatar animation during conversations, but is there a sequence command that can control Spine in the same way?
Sorry if it's a duplicate question! I found the contents of the portrait of the character. However, I couldn't find anything about the character Object.