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Dialog Ported to new project, Timeline Compile Error
Posted: Mon Mar 21, 2022 3:03 pm
by RetroVertigo
I have moved my project to a fresh URP project and I moved scenes over into it as well. The timeline Dialog seems to run into an error when accessing it:
Any ideas on where I can look to resolve?
Re: Dialog Ported to new project, Timeline Compile Error
Posted: Mon Mar 21, 2022 4:06 pm
by Tony Li
Hi,
Tick the Dialogue System Welcome Window's USE_TIMELINE checkbox, or manually add the scripting define symbol USE_TIMELINE to Project Settings > Player Settings > Other Settings > Scripting Define Symbols.
Re: Dialog Ported to new project, Timeline Compile Error
Posted: Tue Mar 22, 2022 9:25 am
by RetroVertigo
That seems to have worked! I am still trying to get everything put together to test, but I don't have that error anymore.
Thanks!
Re: Dialog Ported to new project, Timeline Compile Error
Posted: Tue Mar 22, 2022 9:39 am
by Tony Li
Glad to help!