I have moved my project to a fresh URP project and I moved scenes over into it as well. The timeline Dialog seems to run into an error when accessing it:
Any ideas on where I can look to resolve?
Dialog Ported to new project, Timeline Compile Error
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- Posts: 55
- Joined: Fri Apr 16, 2021 4:32 pm
Re: Dialog Ported to new project, Timeline Compile Error
Hi,
Tick the Dialogue System Welcome Window's USE_TIMELINE checkbox, or manually add the scripting define symbol USE_TIMELINE to Project Settings > Player Settings > Other Settings > Scripting Define Symbols.
Tick the Dialogue System Welcome Window's USE_TIMELINE checkbox, or manually add the scripting define symbol USE_TIMELINE to Project Settings > Player Settings > Other Settings > Scripting Define Symbols.
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- Posts: 55
- Joined: Fri Apr 16, 2021 4:32 pm
Re: Dialog Ported to new project, Timeline Compile Error
That seems to have worked! I am still trying to get everything put together to test, but I don't have that error anymore.
Thanks!
Thanks!
Re: Dialog Ported to new project, Timeline Compile Error
Glad to help!