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Unity Game Mode - Slow To Stop If Dialogue Window Open
Posted: Mon Mar 14, 2022 11:32 pm
by creativestorm
I searched the forums, but don't seem to see any precedent for this: but with one of my projects, if I have the Dialogue Database/Conversations window open and hit stop on the Game View, it hangs for two minutes or more before finally stopping. This also occurs if I attempt to close the Dialogue Database/Conversations window or tab as well; the entire program hangs for two minutes. If I do not have the Dialogue Database/Conversations window/tab open, the game runs fine - starting and stopping from Game view does so at normal speed with no hang.
I'm wondering if anyone else has run into this issue and if there is a solution for this. I would like to not have to remember to close the Dialogue System tab every time I start and stop the game for testing. Thanks.
Re: Unity Game Mode - Slow To Stop If Dialogue Window Open
Posted: Tue Mar 15, 2022 8:51 am
by Tony Li
Hi,
When you enter/exit play mode with the Dialogue Editor window open, are there any errors or warnings in the Console window?
What versions of Unity and the Dialogue System are you using?
Re: Unity Game Mode - Slow To Stop If Dialogue Window Open
Posted: Tue Mar 15, 2022 12:49 pm
by creativestorm
Hi Tony, I am currently using Unity 2021.1.13f1 for this project.
Unity isn't throwing any error messages.
Update: When I tested just a moment ago, it seems to stop fine now with the Dialogue tab open. I'll keep testing to see if I can reproduce what was happening yesterday.
Re: Unity Game Mode - Slow To Stop If Dialogue Window Open
Posted: Tue Mar 15, 2022 1:02 pm
by Tony Li
Hi,
It's probably a Unity editor bug. There are still lots of little editor bugs in Unity 2020 and 2021. If it happens again and doesn't go away after restarting the editor, please feel free to send the Editor.log file to tony (at) pixelcrushers.com before restarting the editor again (which would wipe the Editor.log). It's probably an editor bug, but I don't mind looking at the Editor.log in the remote chance that it's a Dialogue System issue.
Re: Unity Game Mode - Slow To Stop If Dialogue Window Open
Posted: Tue Mar 15, 2022 1:04 pm
by creativestorm
Dang, seems to be doing it again now. I have no idea what causes this - the first few times, it worked fine, but now it's taking two minutes or more to stop when exiting play mode. No error messages. As soon as I close the Dialogue tab though, no problems at all. Strange.
Edit: Will do, I will send the editor log shortly. Thanks Tony.
Re: Unity Game Mode - Slow To Stop If Dialogue Window Open
Posted: Tue Mar 15, 2022 1:21 pm
by Tony Li
Hi,
Thanks for sending the Editor.log. Let's try to get a clean version without this error:
There are 2 event systems in the scene. Please ensure there is always exactly one event system in the scene
To do that, inspect your dialogue UI and your quest log window. They both have an 'Add Event System If Needed' checkbox. Untick both checkboxes. Then exit and restart Unity to start a clean Editor.log file. When you can reproduce the issue, please send me another Editor.log file. Thanks!
Re: Unity Game Mode - Slow To Stop If Dialogue Window Open
Posted: Tue Mar 15, 2022 1:44 pm
by creativestorm
Affirmative, I have managed to uncheck both those boxes. Restarted Unity and it's working fine for now. Will send the editor log the moment it starts to act up again. It won't be a completely clean log file as it seems to work fine after I restart, but I will make sure to send something with as a little clutter as possible. Thanks.
Re: Unity Game Mode - Slow To Stop If Dialogue Window Open
Posted: Tue Mar 15, 2022 3:03 pm
by Tony Li
Hi,
I replied to your email with a request to clean up another error. It should make it easier to identify the issue.
Re: Unity Game Mode - Slow To Stop If Dialogue Window Open
Posted: Fri Mar 18, 2022 2:41 pm
by creativestorm
Just a quick update, this seems to be fixed now with updating my Unity version. Thanks.
Re: Unity Game Mode - Slow To Stop If Dialogue Window Open
Posted: Fri Mar 18, 2022 3:00 pm
by Tony Li
Great! Thanks for letting me know.