Main Menu Framework and Save System questions
Posted: Thu Feb 24, 2022 7:29 pm
Hi Tony!
Im going super fast implementing the Main menu using the framework, thanks for that.
I been testing it and only one thing is bothering me:
When i try to save, i select a slot on the save panel of the main menu.
This results on a correct save that then i can load, however, i initially thought no save was done because the slot once saved has no information like load panel does, only "slot" buttons showing with no actual info about the save. Is this intended?
(Im talking about the slots info in save panel)
I would like to have the same information as in the load panel, just so the player knows whats in a slot when saving.
Right now it pops up an overwrite warning, but the player wont know whats there, so is blindly overwriting and saving.
Thank you in advance
Im going super fast implementing the Main menu using the framework, thanks for that.
I been testing it and only one thing is bothering me:
When i try to save, i select a slot on the save panel of the main menu.
This results on a correct save that then i can load, however, i initially thought no save was done because the slot once saved has no information like load panel does, only "slot" buttons showing with no actual info about the save. Is this intended?
(Im talking about the slots info in save panel)
I would like to have the same information as in the load panel, just so the player knows whats in a slot when saving.
Right now it pops up an overwrite warning, but the player wont know whats there, so is blindly overwriting and saving.
Thank you in advance