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Question about scene loading / transition manager and More Mountains MMFeedbacks

Posted: Mon Feb 21, 2022 4:23 pm
by OddMan2
Hello,
I am trying to use MoreMountains MMfeedbacks's scene transitions instead of the StandardSceneTransitionManager, with the DS SaveSystem
.
As a beginner I'm not really sure how I should do this, MMfeedbacks has its own LoadSceneAdditiveManager.

Can i get away with just creating a LoadSaveData feedback and run it after the scene is loaded OR it's best to write my own version of MMLoadSceneMAnager and use the SaveSystem methods there?

PS any chanche of an integration for MMFeedbacks in the future? it would be nice ;)

Re: Question about scene loading / transition manager and More Mountains MMFeedbacks

Posted: Mon Feb 21, 2022 5:01 pm
by Tony Li
Hi,

To use More Mountains' scene transitions, see: How To: Use Corgi / TopDown Engine MMSceneLoadingManager.

What kind of MMFeedbacks integration would be useful?

Re: Question about scene loading / transition manager and More Mountains MMFeedbacks

Posted: Tue Feb 22, 2022 2:51 am
by OddMan2
Great, that's exactly what i was looking for.
What kind of MMFeedbacks integration would be useful?
Just thinking out loud:
  • Start conversation
  • show alert
  • add/remove inventory item
  • set variable
  • play DS sequence
  • execute LUA code
I can probably write some of these myself, it's very easy to create custom feedbacks.
Thank you anyway!

Re: Question about scene loading / transition manager and More Mountains MMFeedbacks

Posted: Tue Feb 22, 2022 8:25 am
by Tony Li
Thanks. It will be a while before I get to those feedbacks, but I've added them to the list.