Making edits to Response Dialogue
Posted: Fri Feb 11, 2022 12:25 pm
I have so questions about Response Dialogue Templates.
Question 1: Is there a simple way to reset the check marks that show a dialogue response has been clicked in-between convos? Example - player talks to character01 and clicks all responses so those gameObjects have checks visable. Then player talks to character02 so those checks need to be reset for new responses for a new character.
Question 2: After resetting those checks is there a way to save them per character/actor? Example - player goes back to character they talked to before and the responses have check marks for the questions they have asked.
Question 3: (this part is more complicated) I want to create a secondary response template for special dialogue responses. Example - player has 3 available dialogue options. 2 are the normal click and ask, but the third is visually different and has a special interaction onClick.
I can give more information on any question if I need to!
Question 1: Is there a simple way to reset the check marks that show a dialogue response has been clicked in-between convos? Example - player talks to character01 and clicks all responses so those gameObjects have checks visable. Then player talks to character02 so those checks need to be reset for new responses for a new character.
Question 2: After resetting those checks is there a way to save them per character/actor? Example - player goes back to character they talked to before and the responses have check marks for the questions they have asked.
Question 3: (this part is more complicated) I want to create a secondary response template for special dialogue responses. Example - player has 3 available dialogue options. 2 are the normal click and ask, but the third is visually different and has a special interaction onClick.
I can give more information on any question if I need to!