Animation when UI shows up and hide
Posted: Fri Feb 11, 2022 3:26 am
Hello Tony,
I am aworking on my game right now, integrating Dialogue System and Quest Machine (always mesmerized at the incredible job you have been making) and I wanted to know if you had a solution for me to animate my dialogue panels, alerts and quest machine's panels for when they show up / hide.
At the moment, they fade in (for most of them, the quest machine's active quest reminder at the top right of the screen just shows up) and since they are "hand drawn" panels, I'd like them to have an animation as if they were brushed in.
I have the animation of the panel being brushed, but then what to do and what format should this animation be? (it's a video/gif..)
Thank you for your help, here is a screenshot of what it looks like:
I am aworking on my game right now, integrating Dialogue System and Quest Machine (always mesmerized at the incredible job you have been making) and I wanted to know if you had a solution for me to animate my dialogue panels, alerts and quest machine's panels for when they show up / hide.
At the moment, they fade in (for most of them, the quest machine's active quest reminder at the top right of the screen just shows up) and since they are "hand drawn" panels, I'd like them to have an animation as if they were brushed in.
I have the animation of the panel being brushed, but then what to do and what format should this animation be? (it's a video/gif..)
Thank you for your help, here is a screenshot of what it looks like: