ESC Closes Dialogue Window
Posted: Thu Feb 10, 2022 3:42 pm
Hi,
Quick question. Escape closes dialogue windows in the game, and I'd like to circumvent that control mapping. I'm using Unity's new input system. I went into the default Input Action Asset attached to the EventSystem in my scene and removed the Cancel input keybinding, assuming that it was tied to ESC and thus is responsible for closing the windows when ESC is pressed. However, that doesn't seem to have fixed my issue - as despite having no binding for Cancel in the EventSystem ESC still exits dialogue windows.
Any advice would be appreciated.
Quick question. Escape closes dialogue windows in the game, and I'd like to circumvent that control mapping. I'm using Unity's new input system. I went into the default Input Action Asset attached to the EventSystem in my scene and removed the Cancel input keybinding, assuming that it was tied to ESC and thus is responsible for closing the windows when ESC is pressed. However, that doesn't seem to have fixed my issue - as despite having no binding for Cancel in the EventSystem ESC still exits dialogue windows.
Any advice would be appreciated.