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Audio Sequencer skipping lines

Posted: Sat Mar 19, 2016 11:42 am
by bakershah
Hi again,

recently finished recording dialogue and have been trying to implement it into my game and have run into a bit of a problem. The audio line is in the sequencer and when I add it into a dialogue node it skips over the text and goes straight to the next node. Is there a way to have the dialogue audio play with the text and not have it skip over to the next node?

Re: Audio Sequencer skipping lines

Posted: Sat Mar 19, 2016 11:49 am
by bakershah
Never mind I got it! use AudioWait () and that solves the problem! Cheers! :D