Response Menu Button Select Input Rewiring
Posted: Thu Feb 03, 2022 10:59 am
Hello Tony,
My apologies if this doesn't have to do with the Dialogue System's setup, but I've tried bug fixing this from a couple different angles and can't get it working.
I'm trying to rewire the gamepad controls for selecting a dialogue response, moving them from Gamepad South, to Gamepad East. I'm using Unity's new Input System, and it's been working fine up until now (I think I selected something to configure the Dialogue System to work with the new input system when I first set it up but I can't remember for sure right now).
I've tried changing the Click definition in the DefaultInputActions that Unity's Event System uses, but that doesn't change how the buttons are selected inside the Dialogue System. That makes me think I missed a key binding definition somewhere in the plugin.
Thanks either way!
My apologies if this doesn't have to do with the Dialogue System's setup, but I've tried bug fixing this from a couple different angles and can't get it working.
I'm trying to rewire the gamepad controls for selecting a dialogue response, moving them from Gamepad South, to Gamepad East. I'm using Unity's new Input System, and it's been working fine up until now (I think I selected something to configure the Dialogue System to work with the new input system when I first set it up but I can't remember for sure right now).
I've tried changing the Click definition in the DefaultInputActions that Unity's Event System uses, but that doesn't change how the buttons are selected inside the Dialogue System. That makes me think I missed a key binding definition somewhere in the plugin.
Thanks either way!