Save System IO Error
Posted: Mon Jan 31, 2022 4:09 am
An error I've seen in the Unity Dashboard (cloud error reporting):
Not sure if there's anything I can do here, just passing it on, maybe something to catch?IOException: The process cannot access the file because it is being used by another process.
PixelCrushers.DiskSavedGameDataStorer.WriteStringToFile (System.String filename, System.String data) (at <0b3cc1a06dcd4da486dadca7e5bb9517>:0)
PixelCrushers.DiskSavedGameDataStorer.StoreSavedGameData (System.Int32 slotNumber, PixelCrushers.SavedGameData savedGameData) (at <0b3cc1a06dcd4da486dadca7e5bb9517>:0)
PixelCrushers.SavedGameDataStorer+<StoreSavedGameDataAsync>d__8.MoveNext () (at <0b3cc1a06dcd4da486dadca7e5bb9517>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <a54a0c127922410a875e6369eb1b0c62>:0)