[SOLVED] Changing animator status at end of conversation line
Posted: Wed Mar 16, 2016 1:52 pm
Hello there,
I am planning to perform various changes in the animator parameters of the conversant character. These changes are supposed to happen at the start of a node and at the end of a node, after the subtitles have been displayed. I am using the sequencer to adjust these parameters yet was unable to find a way to check for the line of a node to be done (e.g. subtitles completely displayed and write-effect done. The player about to click to continue for the next node).
In the picture below I have the character play through a talk-loop until the bool is set to false again. I am not planning to use voice overs so the SALSA approach is not applicable.
Hope this problem is clear. Looking forwards to your response.
I am planning to perform various changes in the animator parameters of the conversant character. These changes are supposed to happen at the start of a node and at the end of a node, after the subtitles have been displayed. I am using the sequencer to adjust these parameters yet was unable to find a way to check for the line of a node to be done (e.g. subtitles completely displayed and write-effect done. The player about to click to continue for the next node).
In the picture below I have the character play through a talk-loop until the bool is set to false again. I am not planning to use voice overs so the SALSA approach is not applicable.
Hope this problem is clear. Looking forwards to your response.