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Dialogue System Trigger > Random Conversation

Posted: Thu Jan 20, 2022 9:20 pm
by danosono
I am using DialogueSystemTrigger > Start Conversation to start a conversation

Is there a built-in way to chose randomly between conversations when the player enters a trigger?

Trigger A will trigger one of 15 different conversations randomly and exclude some after they are used once.
Trigger B will ..... do something similar.

Thanks for any help.

Danny

Re: Dialogue System Trigger > Random Conversation

Posted: Thu Jan 20, 2022 9:42 pm
by Tony Li
Hi,

You can configure Trigger A to start a single conversation. Link this conversation to your other 15 conversations. Set the Sequence to Continue() and the Script to RandomizeNextEntry():
startRandomConversation.png
startRandomConversation.png (18.17 KiB) Viewed 328 times

Re: Dialogue System Trigger > Random Conversation

Posted: Thu Jan 20, 2022 10:11 pm
by danosono
Thank you very much Tony!

Re: Dialogue System Trigger > Random Conversation

Posted: Fri Jan 21, 2022 8:44 am
by Tony Li
Glad to help!