Output text by parts
Posted: Wed Jan 19, 2022 4:48 am
In renpy there is a extend keyword, that allows to output text by parts after hitting a key. Normally it is used to achieve some dramatic effect, like:
Is anything like that in DialogueSys out of the box? I would like it, to make dialogues more vivid. Or maybe some SequencerCommands could be used here? At least they pause the response menu until end.
So at first only the first part of text will be shown, then player shoud press <space> and "...AN ORC!" will be appended to the same subtitle. Note, this is not two different subtitles, but just one shown part by part."I am not a real elf, i must say you i am an.... [extend] ...AN ORC!"
Is anything like that in DialogueSys out of the box? I would like it, to make dialogues more vivid. Or maybe some SequencerCommands could be used here? At least they pause the response menu until end.