Dialogue is cut off with a lot of words.
Posted: Wed Jan 05, 2022 10:45 pm
Using Invector and Dialogue system (cinemachine brain cameras) do not think this is effecting anything though.
We are using Letterbox standard ui dialogue but having a few issues. If the wording on response of player or even the other conversant is too long then the sentence is cut off (does not show any way to scroll down, or continue to another line below).
Also if we have to many responses for the player (all this by default shows up at bottom of screen) we do not see the other responses (get three and that is it) where we figured would have ability to scroll down with middle mouse to see more?
Are we missing something silly here? Only option to Reduce size of wording? Any help where to look would be appreciated.
We are using Letterbox standard ui dialogue but having a few issues. If the wording on response of player or even the other conversant is too long then the sentence is cut off (does not show any way to scroll down, or continue to another line below).
Also if we have to many responses for the player (all this by default shows up at bottom of screen) we do not see the other responses (get three and that is it) where we figured would have ability to scroll down with middle mouse to see more?
Are we missing something silly here? Only option to Reduce size of wording? Any help where to look would be appreciated.