Love/Hate 1.0.22 Released
Posted: Fri Dec 17, 2021 10:27 pm
Love/Hate 1.0.22 now live on the Unity Asset Store.
Release Notes:
- Added: FactionMember.factionName convenience property.
- Improved: CanSeeAdvanced now has See Through Layer option to ignore other characters that are blocking line of sight.
- Improved: UIPanel waitForShowAnimation property is now public.
- Fixed: Input Device Manager inspector could report error with mixed input modes when an input definition was invalid.
- Save System: SaveSystemMethods methods are now virtual.
- Save System: SpawnedObjectManager can now save unique saver data on spawned entities of the same type.
- Save System: Added overrideable method SceneTransitionManager.OnLoading.
Release Notes:
- Added: FactionMember.factionName convenience property.
- Improved: CanSeeAdvanced now has See Through Layer option to ignore other characters that are blocking line of sight.
- Improved: UIPanel waitForShowAnimation property is now public.
- Fixed: Input Device Manager inspector could report error with mixed input modes when an input definition was invalid.
- Save System: SaveSystemMethods methods are now virtual.
- Save System: SpawnedObjectManager can now save unique saver data on spawned entities of the same type.
- Save System: Added overrideable method SceneTransitionManager.OnLoading.