DialogueActor from A to B
Posted: Tue Dec 07, 2021 11:08 am
Hello,
I have DialogueActor component for both NonCine_Min and Cine_Min and both are the same actor called "Min".
Cine_Min is not active when the scene starts.
Later on, I call below for some cinematic.
I noticed that the NonCine_Min's Disable() calls unregister it.
Then, Cine_Min's Enable() calls register
which seems to be what I needed but wanted to confirm if this is the right use-case.
Thank you,
I have DialogueActor component for both NonCine_Min and Cine_Min and both are the same actor called "Min".
Cine_Min is not active when the scene starts.
Later on, I call below for some cinematic.
Code: Select all
SetActive(NonCine_Min, false);
SetActive(Cine_Min, true);
Then, Cine_Min's Enable() calls register
which seems to be what I needed but wanted to confirm if this is the right use-case.
Thank you,