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DialogueActor from A to B

Posted: Tue Dec 07, 2021 11:08 am
by fkkcloud
Hello,

I have DialogueActor component for both NonCine_Min and Cine_Min and both are the same actor called "Min".

Cine_Min is not active when the scene starts.
Later on, I call below for some cinematic.

Code: Select all

SetActive(NonCine_Min, false);
SetActive(Cine_Min, true);
I noticed that the NonCine_Min's Disable() calls unregister it.
Then, Cine_Min's Enable() calls register
which seems to be what I needed but wanted to confirm if this is the right use-case.

Thank you,

Re: DialogueActor from A to B

Posted: Tue Dec 07, 2021 12:49 pm
by Tony Li
Hi,

Yes, that's the correct use case.