Dialogue System Events in Code
Posted: Thu Dec 02, 2021 7:21 pm
How do I create the dialogue system events component in code?
I have NPCs that have dialogue system events for when a convo starts and ends but the problem is - they all have the same events so I want to hard code that instead of having to put a dialogue system component in and putting in several function calls for each NPC. How do I do this?
I have NPCs that have dialogue system events for when a convo starts and ends but the problem is - they all have the same events so I want to hard code that instead of having to put a dialogue system component in and putting in several function calls for each NPC. How do I do this?