Portraits override
Posted: Mon Nov 22, 2021 10:42 pm
Hey everyone !
I've been professionally working with dialogue system on many games, but I'm new to the Dialogue System. I really enjoy the tool and I've been able to achieve what I'm looking for so far.
However, while I'm using the Focus Dialogue UI, I'm currently getting an issue where portraits for both NPC and Player does not seem to change whatever I do. I think I've set them within the prefab directly and it's broken something since whatever I put in the Actor's portrait sprites, it doesn't update. I've put back the default portraits in the prefab, but it doesn't change anything.
I know the screenshot isn't providing much info, but if this issue rings a bell to anyone, I'd gladly ask for you help and provide more info. Thanks !
I've been professionally working with dialogue system on many games, but I'm new to the Dialogue System. I really enjoy the tool and I've been able to achieve what I'm looking for so far.
However, while I'm using the Focus Dialogue UI, I'm currently getting an issue where portraits for both NPC and Player does not seem to change whatever I do. I think I've set them within the prefab directly and it's broken something since whatever I put in the Actor's portrait sprites, it doesn't update. I've put back the default portraits in the prefab, but it doesn't change anything.
I know the screenshot isn't providing much info, but if this issue rings a bell to anyone, I'd gladly ask for you help and provide more info. Thanks !