Prevent to reopen dialog for a shot time
Posted: Sun Nov 21, 2021 10:06 am
Hi i want to ask what the best way would be to prevent the player to reopen a dialog short after he have already spoken with it.
i use Proximity Sensor on the player and the Usable components on the interactables.
like the situation he goes to an object and want to interact with it. if he want to spam the use/dialog skip button then the dialog goes through and reopens again if the button got pressed one time.
i hope you understand what i mean and thanks for your time.
i use Proximity Sensor on the player and the Usable components on the interactables.
like the situation he goes to an object and want to interact with it. if he want to spam the use/dialog skip button then the dialog goes through and reopens again if the button got pressed one time.
i hope you understand what i mean and thanks for your time.