Expand Inventory through Quest completion
Posted: Sat Nov 20, 2021 5:39 am
Hello! I'm currently using Corgi Engine + Inventory Engine and Dialogue system. I've very little experience with using Unity and engines in general, so I might be slow to understand...
I'm wondering if is it possible for the quest system to reward player with inventory slot expansion upon completing quest? If not then should I create 2 inventories disable/destroy the small inventory when the quest completes? What would be the best course of action to expand the player's current inventory?
I'm wondering if is it possible for the quest system to reward player with inventory slot expansion upon completing quest? If not then should I create 2 inventories disable/destroy the small inventory when the quest completes? What would be the best course of action to expand the player's current inventory?