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issue with tutorial Dialogue System for Unity 2.x Triggers & Interaction

Posted: Mon Oct 11, 2021 12:54 pm
by oldmantom
Hi Support,

I've gone through three videos, the quick start, the conversations conditions and barks flawlessly. I am working through the triggers and interactions video but am stuck at testing the first bark from Box1. When CharacterRobotBoy walks up to Box1, nothing happens; Box1 should bark "Hello!". I'm running unity 2020.3.20f1 LTS, Dialogue System 2.2.21 on a Mac.

I've checked and rechecked, attached captures of inspector for Box1. Help is appreciated. Thank you!

Tom
Screen Shot 2021-10-11 at 12.53.04 PM.png
Screen Shot 2021-10-11 at 12.53.04 PM.png (683.03 KiB) Viewed 376 times
Screen Shot 2021-10-11 at 12.53.15 PM.png
Screen Shot 2021-10-11 at 12.53.15 PM.png (221.68 KiB) Viewed 376 times

Re: issue with tutorial Dialogue System for Unity 2.x Triggers & Interaction

Posted: Mon Oct 11, 2021 1:04 pm
by Tony Li
Hi,

Make sure you've enabled the Dialogue System's 2D support by ticking the Welcome Window's USE_PHYSICS2D checkbox.

If that doesn't fix it, you may need to add Rigidbody2D components to the player and box to get the physics system to recognize physics collisions. You can set them to Kinematic so they're included in the simulation (e.g., gravity).

Re: issue with tutorial Dialogue System for Unity 2.x Triggers & Interaction

Posted: Mon Oct 11, 2021 1:45 pm
by oldmantom
Thank you Tony!!!! I knew it had to be something simple. That worked.

Re: issue with tutorial Dialogue System for Unity 2.x Triggers & Interaction

Posted: Mon Oct 11, 2021 3:09 pm
by Tony Li
Happy to help!