New Input System - "KeyNotFoundException"
Posted: Wed Sep 29, 2021 5:07 pm
Hi!
I've been working again with your Dialogue System, after changing from the old to the new Input System for my game. It works for the most part (I can only interact with [Spacebar], not with [right mouse button] or [E.key] as I had configured in my Input System), but I get a message thrown in the Console and I'm not sure how to fix it. I had a look at your recent Video about how to make Dialogue System and New Input System work together, but it didn't adress this problem. Please have a look:
I'm trying to use mouse or keyboard controls and I added the "RegisterMyControls" script mentioned in your video, but that didn't change anything I am aware of.
In another Topic, somebody had the same error message, but his mouse/keyboard worked fine - it just happened with joystick controls. I changed my Input Device Manager Fields in regard to the solution he was given, but again, it had no (visible) effect:
Help would be appreciated
I've been working again with your Dialogue System, after changing from the old to the new Input System for my game. It works for the most part (I can only interact with [Spacebar], not with [right mouse button] or [E.key] as I had configured in my Input System), but I get a message thrown in the Console and I'm not sure how to fix it. I had a look at your recent Video about how to make Dialogue System and New Input System work together, but it didn't adress this problem. Please have a look:
I'm trying to use mouse or keyboard controls and I added the "RegisterMyControls" script mentioned in your video, but that didn't change anything I am aware of.
In another Topic, somebody had the same error message, but his mouse/keyboard worked fine - it just happened with joystick controls. I changed my Input Device Manager Fields in regard to the solution he was given, but again, it had no (visible) effect:
Help would be appreciated