Sequencer custom variables?
Posted: Tue Sep 28, 2021 1:35 am
I may have missed it, but I was wondering if there's a way to create custom variables (not hardcoded shortcuts) that can change, like entrytag, node to node?
I've got animated portraits and a different panel for left and right sides of the screen. Normally PC is on left, but sometimes NPCs are on the left too. The portrait animator is named NPC Portrait and PC portrait. I was just trying to contemplate the best way to do:
AnimatorPlayWait(current_speaker_portrait, Sniff);
I've got animated portraits and a different panel for left and right sides of the screen. Normally PC is on left, but sometimes NPCs are on the left too. The portrait animator is named NPC Portrait and PC portrait. I was just trying to contemplate the best way to do:
AnimatorPlayWait(current_speaker_portrait, Sniff);