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New Unity UI + Joystick Input + Conversation Response selection

Posted: Fri Dec 12, 2014 2:52 pm
by thomasstp
With response button's being cloned at runtime, how would you recommend getting the EventSystem input module built in navigation to scroll through the response buttons?



Ultimately, as it is now, you must you mouse to select.  Using controller is impossible until you use the mouse to "set focus" into the scroll rect.

New Unity UI + Joystick Input + Conversation Response selection

Posted: Fri Dec 12, 2014 3:23 pm
by Tony Li
I'll be releasing an updated Unity UI Support package today with a new checkbox. If ticked, the dialogue UI will automatically focus the first response button.

New Unity UI + Joystick Input + Conversation Response selection

Posted: Fri Dec 12, 2014 4:17 pm
by Tony Li
You can download the updated Unity UI Support package here. It adds a new checkbox to Unity UI Dialogue UI named "Auto Focus". If you tick this, it will automatically focus the alert and subtitle continue buttons (if applicable) and the first response button when the response menu is shown. It also adds the same checkbox to Unity UI Quest Log Window, and adds a Unity UI Continue Button Fast Forward component to the Component menu.

New Unity UI + Joystick Input + Conversation Response selection

Posted: Fri Dec 12, 2014 6:58 pm
by thomasstp
Awesome, thanks.  I will give it a go.

New Unity UI + Joystick Input + Conversation Response selection

Posted: Fri Dec 12, 2014 7:00 pm
by thomasstp
Auto focus works as expected so far.  Thanks for quick turn around!

New Unity UI + Joystick Input + Conversation Response selection

Posted: Sat Dec 13, 2014 4:17 am
by Tony Li
Happy to help!



Edit: The new Unity UI support package is also in v1.4.1.