Specify trigger zone when NPC has multiple triggers
Posted: Mon Sep 13, 2021 1:58 pm
Hi everyone,
I'm very new to Unity, but learning fast! I'm not really comfortable with scripting yet (I've been using PlayMaker), so please ELI5.
Very simple and probably basic question: Under my Dialogue System Trigger component on my NPC, I have a Bark set to On Trigger Enter. Works great, however, I have multiple trigger colliders inside my NPC (a second is separately used for head turning). The bark appears to be activated by, obviously, all of them. Is there any way to set the bark to activate by a specific trigger when multiple are used by an NPC?
I'm very new to Unity, but learning fast! I'm not really comfortable with scripting yet (I've been using PlayMaker), so please ELI5.
Very simple and probably basic question: Under my Dialogue System Trigger component on my NPC, I have a Bark set to On Trigger Enter. Works great, however, I have multiple trigger colliders inside my NPC (a second is separately used for head turning). The bark appears to be activated by, obviously, all of them. Is there any way to set the bark to activate by a specific trigger when multiple are used by an NPC?