Page 1 of 1

Adding audio/ "Audio file not found"

Posted: Thu Sep 02, 2021 3:38 pm
by Mach4
Hi Tony -

I have a speaking game object that is to speak two separate lines.

Game Object Line 1 - "XXXXX" text and audio working
Player - response - click with mouse
Game Object line 2 - Text appearing but no audio.
Player - response - click with mouse

Here is the error message:
Dialogue System: Sequencer: AudioWait() command: Clip 'Wolf_Ava_When You Walk' wasn't found.

This is a working audio file and it works in the inspector window. Both audio files in same folder within "Resources" Folder.

Any help is appreciated.

Thanks
Rick

Re: Adding audio/ "Audio file not found"

Posted: Thu Sep 02, 2021 5:12 pm
by Tony Li
Hi Rick,

Is there maybe a typo in the sequencer command or the asset filename?

Check the underscores (_) versus blank spaces ( ), and also look for any blank spaces at the end of the filename.

Re: Adding audio/ "Audio file not found"

Posted: Thu Sep 02, 2021 5:29 pm
by Mach4
Hi Tony -

That was it......there in fact was an extra space at the very end. It worked fine.

Thanks so much

Rick

Re: Adding audio/ "Audio file not found"

Posted: Thu Sep 02, 2021 8:40 pm
by Tony Li
Happy to help!