Hi Tony -
I have a speaking game object that is to speak two separate lines.
Game Object Line 1 - "XXXXX" text and audio working
Player - response - click with mouse
Game Object line 2 - Text appearing but no audio.
Player - response - click with mouse
Here is the error message:
Dialogue System: Sequencer: AudioWait() command: Clip 'Wolf_Ava_When You Walk' wasn't found.
This is a working audio file and it works in the inspector window. Both audio files in same folder within "Resources" Folder.
Any help is appreciated.
Thanks
Rick
Adding audio/ "Audio file not found"
Re: Adding audio/ "Audio file not found"
Hi Rick,
Is there maybe a typo in the sequencer command or the asset filename?
Check the underscores (_) versus blank spaces ( ), and also look for any blank spaces at the end of the filename.
Is there maybe a typo in the sequencer command or the asset filename?
Check the underscores (_) versus blank spaces ( ), and also look for any blank spaces at the end of the filename.
Re: Adding audio/ "Audio file not found"
Hi Tony -
That was it......there in fact was an extra space at the very end. It worked fine.
Thanks so much
Rick
That was it......there in fact was an extra space at the very end. It worked fine.
Thanks so much
Rick
Re: Adding audio/ "Audio file not found"
Happy to help!