sending player text entry in a dialog
Posted: Fri Aug 27, 2021 1:16 pm
Hi,
is it possible via script to have the player manually entering a text and then to dispatch it using the preselected UI in the dialog manager?
example would be:
thank you!
is it possible via script to have the player manually entering a text and then to dispatch it using the preselected UI in the dialog manager?
example would be:
- A conversion start with anode from an NPC saying something
the player answer manually using an inputfield prefab independent from your dialog system
a script inject the player entry in the preselected dialog manager UI like a player node does in a conversation.
thank you!