SaveSystem Loading in Quest nodes as incomplete when previously completed.
Posted: Tue Aug 24, 2021 8:02 am
I've stumbled across an issue and I'm not sure if anyone else here has come across it yet. Whenever I'm loading/saving using the auto saver or using my own load save code;
If I quit the application via the editor's run button and load back in, the node states for quest are no longer complete and are showing in the quest tracker hud as well as the node that should have been active but is not complete.
I have not run a built version yet, I am in the process of testing whether it is editor only or also with build.
"Return to Samuel" was the last node that was active when quitting however, when loading back in, the nodes that activate that one are also active again and are showing in the quest hud, I have to go and start the conversations again for them to complete then go back and talk to "Samuel" who will complete the quest.
See the attached images for a more complete understanding of what's happening.
Currently using the auto save/load to see if it would have solved the issue and I am also using the save wrapper for the dialogue system as well to see if that would help fix the issue. They haven't
Any help is appreciated! Thanks!
Update:
Have confirmed it has the same issue in a built copy. It is not just Editor restricted.
If I quit the application via the editor's run button and load back in, the node states for quest are no longer complete and are showing in the quest tracker hud as well as the node that should have been active but is not complete.
I have not run a built version yet, I am in the process of testing whether it is editor only or also with build.
"Return to Samuel" was the last node that was active when quitting however, when loading back in, the nodes that activate that one are also active again and are showing in the quest hud, I have to go and start the conversations again for them to complete then go back and talk to "Samuel" who will complete the quest.
See the attached images for a more complete understanding of what's happening.
Currently using the auto save/load to see if it would have solved the issue and I am also using the save wrapper for the dialogue system as well to see if that would help fix the issue. They haven't
Any help is appreciated! Thanks!
Update:
Have confirmed it has the same issue in a built copy. It is not just Editor restricted.