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Exporting Bark Text for localization

Posted: Thu Aug 19, 2021 2:40 pm
by PaulG
Hi there,

I am using the Actions to Play a Bark and directly entering the text in the text field. How can I get this exported for localisation?

Thanks,

Paul.

Re: Exporting Bark Text for localization

Posted: Thu Aug 19, 2021 3:01 pm
by Tony Li
Hi Paul,

If you're hard-coding text in your Dialogue System Trigger's Actions > Bark, it's not as easy to localize, but it's still possible. Add that same text into a text table. Then localize the text table. Finally, assign the text table to the Dialogue Manager's Display Settings > Localization Settings > Text Table field.

The Bark action will check if its text has an entry in the text table. If so, it will use the localized version that's in the text table. Otherwise it will bark the text as-is.

Re: Exporting Bark Text for localization

Posted: Mon Aug 30, 2021 5:01 pm
by PaulG
Thanks Tony!

Paul

Re: Exporting Bark Text for localization

Posted: Mon Aug 30, 2021 5:10 pm
by Tony Li
Glad to help!