Super Text Mesh with Speech Bubble Panels
Posted: Wed Jul 21, 2021 9:22 pm
Hi Tony,
We have integrated Super Text Mesh into our game, and is working perfectly for one of our dialogue panels, but is creating issues with the Bubble Subtitle UI panel.
-Utilizing normal Unity text, the bubble works perfectly in engine and with a build
-In the engine, the text expands the bubble and is displayed in the box properly (although there are sometimes weird 1 frame pops where the bubble gets huge then resizes properly) -- Image 1 attached
-In a build, the text is totally off centered, and isn't resizing the bubble properly at all. -- Image 2 attached
I played around with a bunch of layout settings, and STM settings, and can't figure this out. I'm attaching reference images as well. Please let me know if you have a solution.
Thanks!
-Nik
We have integrated Super Text Mesh into our game, and is working perfectly for one of our dialogue panels, but is creating issues with the Bubble Subtitle UI panel.
-Utilizing normal Unity text, the bubble works perfectly in engine and with a build
-In the engine, the text expands the bubble and is displayed in the box properly (although there are sometimes weird 1 frame pops where the bubble gets huge then resizes properly) -- Image 1 attached
-In a build, the text is totally off centered, and isn't resizing the bubble properly at all. -- Image 2 attached
I played around with a bunch of layout settings, and STM settings, and can't figure this out. I'm attaching reference images as well. Please let me know if you have a solution.
Thanks!
-Nik