Could localization dynamic load a file to set the Dialogue language in running time?
Posted: Tue Jul 06, 2021 4:54 am
Hi Tony,First.Our game has been published in the steam.I am so so thank you helped me a lot in the past.
But I am sorry still ask the question again.
My question is :
"Could localization dynamic load a file to set the Dialogue language in running time?"
As I said our game is published in the steam.We want to add two languages in our game in the future.
I have followed this tutorial:
http://www.pixelcrushers.com/dialogue_s ... ation.html
to finish three languages.
But we found if we want to add 2 languages.we must add two columns for the new languaegs in a database.
We are afraid it would let the database too big to load(we now use the database in Unity editor mood sometime would be very slow).
I knew we could separate the database to a lot of databases.But I think if there a way we can load the language that the user indeed need in running time.maybe it would less the loading time.
We are afraid if we add more lanuguage,the loading would be more slow.(And if we must separate the database...I think I should write a tool to do this..)
So is there a way to make it?Thank you
But I am sorry still ask the question again.
My question is :
"Could localization dynamic load a file to set the Dialogue language in running time?"
As I said our game is published in the steam.We want to add two languages in our game in the future.
I have followed this tutorial:
http://www.pixelcrushers.com/dialogue_s ... ation.html
to finish three languages.
But we found if we want to add 2 languages.we must add two columns for the new languaegs in a database.
We are afraid it would let the database too big to load(we now use the database in Unity editor mood sometime would be very slow).
I knew we could separate the database to a lot of databases.But I think if there a way we can load the language that the user indeed need in running time.maybe it would less the loading time.
We are afraid if we add more lanuguage,the loading would be more slow.(And if we must separate the database...I think I should write a tool to do this..)
So is there a way to make it?Thank you