Don't moove before the dialogue
Posted: Mon Jul 05, 2021 7:20 am
Hello all,
I can't solve my problem.
I have a dialogue with "On trigger enter", and the texts are read with "GetMouseButtonDown(0)". Everything work perfectly.
I would like that when the dialog starts, we have to read ALL of the texts before moving.
This means that the character not to be able to move until the dialogue is finished.
I have tried several methods without success.
Thank you for your help.
Excuse my english
I can't solve my problem.
I have a dialogue with "On trigger enter", and the texts are read with "GetMouseButtonDown(0)". Everything work perfectly.
I would like that when the dialog starts, we have to read ALL of the texts before moving.
This means that the character not to be able to move until the dialogue is finished.
I have tried several methods without success.
Thank you for your help.
Excuse my english