Page 1 of 1

setting alternative Response Menu in Dialogue Node?

Posted: Sun Jun 20, 2021 9:04 pm
by fkkcloud
Hello,

Just like how dialogue panel can be dynamically set via

Code: Select all

[panel=2]
How do I do this for Response Menu?

Code: Select all

[menu=1]
^ is there something like this?


Thank you

Re: setting alternative Response Menu in Dialogue Node?

Posted: Sun Jun 20, 2021 9:16 pm
by Tony Li
Hi,

There is no markup tag, but you can use the SetMenuPanel() sequencer command. You can also add a Dialogue Actor component to the character and set its Menu Panel Number.

Re: setting alternative Response Menu in Dialogue Node?

Posted: Sun Jun 20, 2021 11:07 pm
by fkkcloud
I suppose that I need to call this before I get into the actual response node (player choice node)?

Re: setting alternative Response Menu in Dialogue Node?

Posted: Mon Jun 21, 2021 9:50 am
by Tony Li
Yes. Put it in the node before the menu.