Continue Track of Timeline on Player Choices?
Posted: Sun Jun 20, 2021 9:02 pm
Hello,
I am trying to create an exception for player choice where it has a timelimit.
Yes, I am aware of "Response Timeout" in "Input Settings" of Dialogue System Controller but as of my most dialogue choices do not require timed choice, I am not willing to turn that on.
I have these 2 choices in the cinematic and hope to just let it select 1st one if the player does not choose anything.
The scene will be in Timeline so I hope to utilize Timeline track.
I am trying to use "Continue" track in the timeline on timeout moment.
Would it automatically select the 1st choice when Continue is triggered?
Thank you
I am trying to create an exception for player choice where it has a timelimit.
Yes, I am aware of "Response Timeout" in "Input Settings" of Dialogue System Controller but as of my most dialogue choices do not require timed choice, I am not willing to turn that on.
I have these 2 choices in the cinematic and hope to just let it select 1st one if the player does not choose anything.
The scene will be in Timeline so I hope to utilize Timeline track.
I am trying to use "Continue" track in the timeline on timeout moment.
Would it automatically select the 1st choice when Continue is triggered?
Thank you